#AHN KAHET THE OLD KINGDOM FULL#
For a full paladin team, this is almost a guaranteed kill. You will barely take damage here due to divine storm. Then you up consecration and continue to dps your mirror images until they’re dead. Keep Seal of Command up and dps the Herald until he casts Insanity. One of the perks with being an all paladin team is that bosses like these will be so easy. Then you bubble out of it and burn him down. The thing that might kill you is her aoe, nothing else, so be on your toes. Try and avoid it asap! Heal up and keep dpsing her. Once she lands again she WILL do a cyclone strike and create a ground aoe. Be quick to engage the worshipper and kill it before she can harvest the energy from it. Engage her, and dps her until she teleports up in the air. You can be pretty sure you have to use bubble here unless you have excellent gear. This is the only boss in Old Kingdom that hurts and she hurts a lot. He does very little damage besides from the flame orbs. Keep dpsing until he starts casting conjure flame orb or something similar, just run away from it, heal up and engage him again. Listen in as we learn more about the fate of this empire as well as experience. Rinse and repeat.Įngage him with tank and keep dps high. One more week with the undead nerubians before we climb out of Azjol-Nerub. Keep consecration up to kill off all the adds. Engage and once he spawns the guardian and turn immune, focus your dps on the guardian until it’s dead. When killing elementals, focus on the air one as it will cast chain lightning.Hairy swamp-people should be kited due to the aoe poison.Stay out of the flamestrike that the Twilight Worshippers cause.This dungeon is not as hard as a paladin team, but has one boss that will be a challenge to your team. A good thing about multiboxing this one is that you can only blame yourself. I used to hate this dungeon, especially with PUGs. The inner kingdom often simply referred to Azjol-Nerub is immediately on the right of the meeting stone.This is the seventh guide, the others can be found here: Utgarde Keep, Gundrak, The Nexus, Drak’tharon Keep, Culling of Stratholme and Azjol-Nerub can be found by clicking the links. The portal entry to Old Kingdom (OK) is to the left of the meeting stone through a long cavern. Either jump down into the pit or fight your way down the ramp. Location: Ahn’kahet Old Kingdom is located in the Pit of Narjun in eastern part of Dragonblight, just south of Icemist Village, north of alliance Star’s Rest (Alliance) and northwest of Agmar’s Hammer (Horde). Now old Nerubians, scourge and servants of the Old Gods fight for control of the Old Kingdom. An earthquake then lilfted the Old Kingdom closer to the ground, exposing it to attacks from the Scourge. However, in digging too deep they encounted at the subterrean heart of the Kingdom the hostile Faceless ones who are under the dominion of the imprisoned Old God, Yogg-Saron. While the upper kingdom was overun by the undead following the War of the Spider, the Nerubian rebels escaped to the Old Kingdom and its halls remained largely untouched by the scourge until recently. History: Ahn’kahet is the original location of Azjol-Nerub and home to the Nerubians.
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![ahn kahet the old kingdom ahn kahet the old kingdom](https://static.wikia.nocookie.net/wowpedia/images/f/f8/Into_the_Shadow_Web_Caverns_-_Inner_Kingdom_entrance.jpg)
![ahn kahet the old kingdom ahn kahet the old kingdom](https://www.wow-pro.com/files/dragonblightgrpquests.jpg)
This guide looks at its history, location, quests, bosses, achievements, dungeon map, position of the Ahn’kahet brazier, as well as suggested approach and strategies.
![ahn kahet the old kingdom ahn kahet the old kingdom](https://pbs.twimg.com/media/EB8hhxWWkAA7tHX.jpg)
It has a number of interesting boss encounters and it is wise not to take the trash mobs too lightly. Ahn’kahet: Old Kingdom can be a challenging dungeon, especially to those new to it.